Compendium Rulebook v1.5
- Added 'discard on a D6 roll of 6' for Lucky Charm's and Rabbit's Foot (pg.38)
- Added 'Models with Rope and Hook always count as having min. of Init 3 when attempting to climb'( pg.45)
- Added to Hero Advance 'when rolling Advance of 6: Strength or Attack, can opt for +1BS' (pg.175)
- Added to Henchman Advance 'when rolling Advance of 5:Strength or 8:Attack, you may opt to gain +1BS instead. (pg.175)
- Changed Sprint Skill 'model runs 3xMove when running and gains +D6 to charge range' (pg. 180)
- Changed Far-sight Skills: reduced 1-Flash of Insight to be less broken (pg185)
- Added "Allies and Underdogs", for whenever alliances are declared (even for 1 turn), Underdog calculations immediately count their Rating together (pg.193)
- Added "The Wanderers" for early-routing warbands (pg.193)
- Added "Hired sword Staring XP" to clarify that Hired Sw already come with starting XP, for the purposes of adding more XP to them (pg.231)
- Changed "Fire Rules" to those of Border Town Burning. Now it's really easy (and cheap) to set fire to any structure!!! (pg.304)
- Changed "Celestial Protectorate Objective" in "Objectives List: Justice Served! Whenever a Beastman, Greenskin, Skaven, Lizardman, Undead, Demon or mutant Hero of a warband dies permanently after a battle, or when a Criminal (see Imperial Law) is taken under arrest, roll a D6: on a 6 the warband gains +1 CP" (pg.7)
- Added to The Body Trade Objective "The Slaver's Encampment" on how to place the slaves when performing 'camp attacks' (pg.11)
- Changed "Determine Scenario" in the Mission generation: "Upon meeting, if any one of the players for that game has been granted the ability to select his next scenario, he may choose any one from the Mission Scenarios list...." (pg.16)
- Changed 'Encampment Raid' to "2-3 players" instead of 2+ (pg.17)
- Changed "Colony of Plenty" to "3+ players" instead of All players (pg.18)
- Added to "Combat through doorways" : "Normal human-sized doors should always allow for Large humanoid models (such as Ogres) to pass through, one at a time." (pg.20)
- Added to Bestiary: "Felled the Beast! The Hero or Hechman group that takes a model from the Bestiary Out of Action, which has 3 Wounds or more, gains an extra +1XP, in addition to any other scenario ojectives." (pg.25)
- Added "Mutations" for the Chaos Ogre bestiary entry (pg.27)
- Changed "Horror" rules in the Bestiary, now significantly more threatening (pg.30)
No comments:
Post a Comment